@inproceedings{fd0cbc97b2a4494790f1cb43cc2241ec,
title = "The influence of IT artifacts on players leading to internet gaming addiction among university students in Africa",
abstract = "In recent times, there has been an emergence of behavioral addiction involving technologies. Since IT Artifacts in games designs are to influence the gamers to continue to play, this research is focused on the effect of IT Artifacts at the highest level of influence which is centered on human activities and behaviors. This study seeks to use Flow Theory to uncover varied internet gaming addictive behaviors among university students in Africa; using Ghana as a case study. Massively Multiplayer Online Role Playing Games (MMORPGs) are the games with the highest addictive tendencies (Jing and Hock 2012). This paper identifies various features of the game design (related to IT Artifacts) such as graphics, realistic sounds or audios, franchise or patent explicit contents and in-game advertising features and inherent elements of players that are likely to result in problematic playing which could cause flow and eventually lead to addiction.",
keywords = "Flow theory, Internet gaming addiction, It artifacts, MMORPGs",
author = "Makafui Nyamadi and Richard Boateng",
note = "Publisher Copyright: {\textcopyright} 2018 Association for Information Systems. All rights reserved.; 24th Americas Conference on Information Systems 2018: Digital Disruption, AMCIS 2018 ; Conference date: 16-08-2018 Through 18-08-2018",
year = "2018",
language = "English",
isbn = "9780996683166",
series = "Americas Conference on Information Systems 2018: Digital Disruption, AMCIS 2018",
publisher = "Association for Information Systems",
booktitle = "Americas Conference on Information Systems 2018",
}