AI and Content Creation: The Case of a Tech and Gaming Content Creator

Zelda Arku, Jefferson Seyanya Seneadza, Sheena Lovia Boateng, Richard Boateng

Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

Abstract

The preceding chapter presented a research approach and methodology that employed the motivation–opportunity–ability (MOA) framework to investigate the influence of AI on content creation. The study utilized semi-structured interviews to emphasize the factors that motivate, enable, and facilitate the adoption of AI among content creators. Expanding upon these observations, this chapter provides an in-depth examination of Cyril (a pseudonym), an innovative content producer who focuses on technology and gaming. This case study explores how Cyril uses AI tools at different phases of his content creation process to increase efficiency and uphold the production of high-quality outputs. The case study delves deeper into Cyril’s strategies, experiences, and insights, providing a comprehensive view of his journey and the innovative methods he employs. It highlights his entrepreneurial drive, strategic use of AI, and the importance of community engagement in his success. Through this exploration, the study offers valuable lessons on the transformative impact of AI on content creation and the potential for future growth and innovation in the digital creator economy.

Original languageEnglish
Title of host publicationAI and the Creative Economy
Subtitle of host publicationTransforming Content Creation and Influencer Entrepreneurship
PublisherTaylor and Francis
Pages77-93
Number of pages17
ISBN (Electronic)9781040332559
ISBN (Print)9781032978413
DOIs
Publication statusPublished - 1 Jan 2025
Externally publishedYes

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