Computer Science
Selecting Start
100%
Preference Order
100%
Decision-Making
100%
Solution Method
60%
Selection Process
40%
Selection Criterion
40%
Practical Implication
20%
Unfairness
20%
Weighted Averaging
20%
Problem Selection
20%
Human Decision Making
20%
Design Framework
20%
Decision-Making Method
20%
Multiple-Criteria Decision Analysis
20%
Model Uncertainty
20%
Fuzzy Set Theory
20%
Decision Maker
20%
Numerical Example
20%
Intuitionistic Fuzzy Set
20%
Mathematics
Multiple-Criteria Decision Analysis
100%
Decision Maker
100%
Fuzzy Set Theory
100%
Numerical Example
100%
Weighted Average Operator
100%
Social Sciences
Venture Capital
100%
Start-up Company
100%
Decision Making
100%
Decision Maker
12%
Decision-Making Process
12%
Multiple-Criteria Decision Analysis
12%
Venture Capital Financing
12%
Set Theory
12%
Engineering
Technique for Order Preference by Similarity to Ideal Solution
100%
Solution Method
60%
Selection Criterion
40%
Selection Process
40%
Early Stage
20%
Numerical Example
20%
Multi-Criteria Decision-Making
20%
Decision Maker
20%
Fuzzy Set Theory
20%
Model Uncertainty
20%
Economics, Econometrics and Finance
Start-up Company
100%
Venture Capital
100%
Theory of Preferences
62%
Highly Skilled Workers
25%
Venture Capital Financing
12%